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An introduction to the Java language and programming for beginners or students in an Introductory computer science class. The text also reviews systems topics. The Eclipse integrated development environment is illustrated in detail. Other aspects of Java programming, such as JavaDoc and JUnit testing, are presented. The final Chapter includes an extensive design example based on the card game of Solitaire.
The examples are formatted for the Kindle. The Chapters, Programs and Appendices are hyper-linked to facilitate navigation. Programs are best viewed in rotated, Landscape mode if available.
The reader is expected to compile and execute the 75 examples as a component of the learning experience. A compressed file of the examples can be obtained from the author by purchasers at no charge.
The author has forty-five years of programming experience and has worked at Microsoft in the position of Software Architect.
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